Is Personal Technology a Drug?

How many of you know, I have about the negative impact of technology on numerous occasions. Specifically, I mean things like cell phones, video games, PCs and tablets, taken in daily affairs of our lives. I argued that there is no documented evidence that it improves productivity (at least not with the U.S. Department of Labor), and that affects our social skills, especially in the area of ​​interpersonal relationships. This technology allows us to express our creativity faster, for rapid access to information with anyone in the world and share things like photos and notes to communicate, but there is nothing to justify that improves our ability to think. In all cases, the use of the brain. For example, many people can no longer perform basic mathematical operations, without using an automatic machine, but we can communicate constantly through text messages, I do not think we can letters or studies without writing a word processor, should not, etc. to be a It is not surprising to see a typical office stationary when the device is removed. Studies have also shown that the extensive use of these devices actually reduced IQ As Hicks said in his book "Digital Pandemic," Technology has the ability to change our minds, so you can use to take the same actions as robot technology, we are. This means that we adapt our subliminal way of life for s' adaptation to technology.

We tend to believe that drug and chemical compounds for any drug or stimulant, or sedative, which affects the central nervous system, which uses changes in behavior. Under this paradigm, the drugs are absorbed into the blood by mouth, injected or smoked. However, personal technology, particularly through our senses of sight, hearing and touch, which in turn stimulates and awakens the brain and has taken up a comfortable place to escape. When used in moderation, there is a problem, but as a long-term use leads to addiction and can change perceptions and moods, thought patterns that lead to positive and negative sides. A positive side effect is an obvious sense of achievement as well as winning a game or completing a task successfully. The negative effect, but prolonged use, people become dependent on technology to perform a variety of mental functions, such as mathematics and writing. On the other hand, is impatient of results, as we are accustomed to instant information, instant cash, instant pictures, instant food, all at once, so have we less tolerant of any delay, the stress level increases and leads to anger.

I support the widespread use of technology leads to an increase in violent behavior. This is a claim that is hard to prove because it is difficult to find reliable technique, the binding of violent behavior. Even things like road rage, sports rage, the rage of the work are, harassment, anger management, animal cruelty relatively new phenomena were rare just a few decades back. Therefore, the safe research is limited data for a very long time. The closest I could find was data from the Bureau of Justice Statistics ("Data Analysis Tool custody"), which revealed an increase in aggression, violence and sexual communication lurk in the last ten years (the period in which the use of personal technology is derived). However, no direct link to the technology involved. Because there are no hard data, will remain my premise, a theory, until sufficient data is incorporated to the two together.

In terms of dependency, technology has the same powers as chemical dependency, gambling, or at least that does not require that drug in the usual sense. In fact, the parallels between technology and the game is quite remarkable, and can so devastating. An interesting report showing the power of addiction, the technique is "The World Unplugged", a global media by the International Center for Media and Public Agenda (CIPMA), University of Maryland conducted. As part of its findings, the report describes how the students performed (eg electronically) in the study by the lack of media:

"As to the medium during the" investigation of the students. "The World Unplugged awareness of the benefits of media exposure to the media and its limits and perhaps also that the students became more aware of, was his complete inability, through life without the media to wear.

The depths of the "dependency" that students pass out some report that he had learned that it is necessary to accomplish was to reduce their media habits. Most doubt that students are very successful, but he recognized his dependence on the media was a little self-imposed and actually inhibits the ability of their lives to what I expected to manage - from proactive rather than reactive decisions about work and play. "

Like anything, if used in moderation, technology has no adverse effects. However, it was an extension of the 24/7, our life and life is inconceivable without these devices. Because it provides instant gratification has to cry for a new type of nipple, if we put away.

The "pusher" of this new drug, of course, the entertainment and electronics continue to refine its technology and content, so that it had tendered with each new version. They really understand the danger of this drug addiction and how to use it to your advantage to do as a politician.

Let me leave you with one last thought, art imitates life, which emulates the technology. Think about it, we are increasingly robotic in our thinking? It is limited by our imagination and creativity of our technology? Can we live without these products 24 hours? The study topics in "The World Unplugged" too hard to live without them, and showed genuine withdrawal symptoms, and if you're honest, time to get addicted. Therefore, an extension of the technology itself, or we are an extension of our own technology? Each response is troubling.

You may not be a chemical or powder, but make no mistake, is the personal technology and so addicted to the human mind can change like any other drug.

Keep the faith!

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Personal Budget for Entertainment Systems in U.S

Many of the latest audio and video systems for home entertainment systems have many features added products. It's a minefield trying to determine how much money to distribute to a system of choice - especially if the consumer is not sure of the height or depth of the components can take a look desired.Let look at the basic idea of ​​an entertainment system. In fact, there are three general ideas of the system to spread in the market.

A: An audiophile that is capable of high fidelity reproduction of music. This is an amplification system with two stereo speakers - maybe a subwoofer for extended low frequencies and a source such as a CD. This type of system is assigned for serious music lovers and is usually in a room or space from the TV or surround sound system with the playback of video or multimedia programs separately.

TWO: system of television and video entertainment - the combination of a television, surround-sound receiver and speaker set. Typically include a theater room in the house owners and a great interest in TV shows, movies, videos and programs from other media. The number of speakers is usually 6 - as in a playback environment 5.1: front right, front left, rear right, rear left and subwoofer for bass and special effects.

THIRD: This is usually a variation of the second point above, but also a game system for home games in the entertainment. The best player of the game may be interested in PC games, if you have a high-performance PC for more advanced games that are popular in today's market need.

It should be noted here is the range of products or performance categories. Come to simplify the analysis, the consumer thinks they are divided into three classes of severity of purchase: good, better and better.

Find a class above the consumer for an audiophile and a music system that the range of issues that may require less than $ 100, will vary as much as $ 5,000! The budget of the buyer can buy a good selection of second-hand stores for under $ 100 to buy wisely. However, the odds are in the range of "good" system, say, $ 100 to $ 400

A person in the "best" category should be allocated financial resources in the area, or $ 400 to $ 1500. For example, an enhancement of the right cost $ 300 to $ 500 and a pair of speakers with subwoofer recovery systems, $ 1,000 for the "good" high-fidelity sound.

The "best" sound that can make music lovers happy slightly esoteric $ 5,000 - or more.

In the second category, we are talking about the audio, because it requires a flat-screen LCD or LED TV system. Depending on the size of the TV alone is about $ 200 to $ 1000. Surround-sound systems, all of which can in a box like Wal-Mart or Best Buy starting at $ 100. Therefore, for the lower end of the class, or "good" would be about $ 400 to $ 1500.

The "best" category of systems run around $ 1000 to $ 3000. This level of system has a larger screen, say up to 46 ", 50 or even 55". That alone will be $ 800 to $ 2000. The surround sound system is always more than $ 250 for a system of this quality. So here we are easily up to 3,000 dollars.

The "best" category would probably be a TV set to be 3-D sound, with the degree of surround-sound component was not available for under $ "build stuff" 3,000 and $ 10,000 to slightly overall reach of all that is necessary in order to set to complete.

OTHER: Please note that the cable, the system design, installation, and the addition of game consoles would be additional categories, two and three. The installation can be a DIY project for people with the tools, know-how and the desire to be. This is not an easy task to combine everything, hide the cables through walls, wiring and connections, etc. is in the bottom right are exacerbated when you have some requirements of complex systems for a change of registration and time, with the chambers filled and so on. In a sophisticated system, the services of an engineer's design of the system.

Conclusion: We have an investment of at least a few hundred dollars and as high as several thousand dollars for a wonderful and exciting world with the best performance parameters. Enter an Internet connection, but you want an extra monthly cost to be added.

For a person in the class annual salary of $ 120,000 is to be hoped that perhaps a month's salary could be a special budget for a system of ranking the "best" quality will be.

Closing comment. This author makes you want to add to an audio system is very "best" quality at a summer house - a system that would only be used for a few weeks off per year. He wanted to be a low-budget performance, but high. Solution: Go to a few small thrift stores, Craigslist, and I see a little son on the internet to get good sound quality. Final Sale: Sony hard, good quality pair of speakers systems Hi army shelf for $ 5. Kenwood receiver, 600 watts of power, the entry ID for $ 40. Subwoofer with excellent frequency bowel shaking bass of good will for $ 15. DVD / CD of the new discount store for $ 30. Conclusion: The sound quality is very good, with great power, low frequency response of thunder all for under $ 100! Can not beat that!

Almon H. Clegg, a financial analyst. AKA Cleggsan

Experts in the engineering cost analysis, ROI benefits for home entertainment systems.

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About Me

Hi, I’m Yani and my Syszoom blog is to share everything about the latest information around the technology field. I started Syszoom blog in 2011 to help other people solve their problem about computer, software, etc. I spent over five years as a teacher, and Syszoom blog is implementation of my knowledge in information technology field. To contact me, please email me at ditsucces@gmail.com.
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